ICONIC LOCATIONS,

AT THE HEART OF LOCAL LIFE,

WHERE HERITAGE COMES TO LIFE

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AN EXPERIENCE

At the crossroads of traditional museums and entertainment

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A NETWORK

Building synergies and economies of scale

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AN ASPIRATION

Spaces to experience History and inspire the present

Cités Immersives at a glance

25

collaborators

A concept

for all audiences

120 000

thrilled visitors

Four levels of engagement

to reach every audience and share a love of heritage and knowledge

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IMMERSION

Total and spectacular immersive experiences
  • 360° video projections
  • Sets and reconstructions
  • Special effects and scents
  • Dynamic lighting
  • Spatialised sound

EMOTION

Historical characters brought to life
  • Actor video portraits
  • Historical figures
  • Moving narratives
  • Dramatised scenes

KNOWLEDGE

Accessible content for all audiences
  • Wall texts & interpretive materials
  • Educational video clips
  • Interactive educational media
  • Collection objects
  • Scientific advisory board

QUEST

Playful and participatory visits
  • Interactive sets
  • Educational games
  • Hidden mechanisms
  • Scattered clues
  • Playful multimedia content
Tell me and I forget; teach me and I remember; involve me and I learn.
- Benjamin Franklin
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A COMPLETE EXPERIENCE

Example of a room in the Viking experience

The journey blends genres, featuring themed sets, audiovisual shows, and special effects inspired by theme parks; escape game-style elements with hidden mechanisms, challenges and puzzles; and the rigour of a traditional museum, with collection objects and scientific interpretation.

 

The route is self-guided and paced by video portraits of actors playing historical figures, gradually building a narrative arc.

 

The visit ends with a 360° video mapping show that deepens the experience while offering a moment of relaxation, seated or lying down. Lasting 20 to 25 minutes, the show is divided into chapters, allowing visitors to enter and leave the Hall of Dreams at their own pace.

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SCIENTIFIC DIRECTION

Cités Immersives places the utmost importance on historical accuracy.

Telling history is a complex task that carries great responsibility. To ensure the highest standards, each Cité is supported by a committee of recognised historians and specialists, led by one or more of its members.

OUR HISTORICAL ADVISORS

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Vincent Samson

Scientific advisor for the Cité Immersive Viking and co-author of the Viking catalogue

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Tiphaine Rolland

Head of the Scientific Committee for the Immersive Fables exhibition

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Didier Foucault

Scientific advisor for the Immersive Fables exhibition

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Patrick Dandrey

Scientific advisor for the Immersive Fables exhibition

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Alessia Bauer

Co-author of the Viking catalogue

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Lucie Malbos

Co-author of the Viking catalogue

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François Neveux

Co-author of the Viking catalogue

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Christophe Maneuvrier

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Elisabeth Ridel-Granger

Co-author of the Viking catalogue

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Jean Renaud

Co-author of the Viking catalogue

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Pierre-Brice Stahl

Co-author of the Viking catalogue

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Pierre Bauduin

Co-author of the Viking catalogue

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Gaïa Perraut

Co-author of the Viking catalogue

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Victor Barabino

Co-author of the Viking catalogue

THEIR MISSIONS

Contribute to the

historical development

of Cités Immersives

Approve all texts

and interpretive elements

within the experience

Publish a reference book

related to the exhibition’s

main theme

Key features of our Cités

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CITÉS IMMERSIVES

  • A theme that resonates with the local heritage
  • 800 to 2,000 m² of innovative scenography
  • 1.5 to 2 hours of immersive experience
  • A themed shop (bookstore, children, home)
  • Permanent venues
  • B2B and B2C events throughout the year
Discover our Cités Immersives
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CITÉS NOMADES

  • A theme selected from a wide catalogue of exhibitions
  • 500 to 1,500 m² of innovative and modular scenography
  • 1 to 1.5 hours of immersive experience
  • A themed shop (bookstore, children, home)
  • Temporary exhibitions
  • Located within commercial venues